购买装备
来源:互联网 发布:动态鱼桌面壁纸软件 编辑:程序博客网 时间:2024/06/10 23:01
1创建一个工程,包名为cn.itcast.select
2.
1)activity_main.xml 布局文件中的代码为:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" android:gravity="center" tools:context=".MainActivity" > <ImageView android:id="@+id/pet_imgv" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginBottom="5dp" android:layout_marginTop="30dp" android:src="@drawable/baby" /> <TextView android:id="@+id/pet_dialog_tv" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginBottom="25dp" android:gravity="center" android:text="主人,快给小宝宝购买装备吧" /> <TableLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginBottom="20dp" > <TableRow android:layout_width="fill_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="生命值:" android:textColor="@android:color/black" android:textSize="14sp" /> <ProgressBar android:id="@+id/progressBar1" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_weight="2" /> <TextView android:id="@+id/tv_life_progress" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="0" android:gravity="center" android:textColor="#000000" /> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="攻击力:" android:textColor="@android:color/black" android:textSize="14sp" /> <ProgressBar android:id="@+id/progressBar2" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="2" /> <TextView android:id="@+id/tv_attack_progress" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="0" android:gravity="center" android:textColor="#000000" /> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="wrap_content" > <TextView android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="敏捷:" android:textColor="@android:color/black" android:textSize="14sp" /> <ProgressBar android:id="@+id/progressBar3" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="2" /> <TextView android:id="@+id/tv_speed_progress" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="0" android:gravity="center" android:textColor="#000000" /> </TableRow> </TableLayout> <RelativeLayout android:layout_width="match_parent" android:layout_height="wrap_content" > <Button android:id="@+id/btn_master" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:drawableRight="@android:drawable/ic_menu_add" android:onClick="click" android:drawablePadding="3dp" android:text="主人购买装备" android:textSize="14sp" /> <Button android:id="@+id/btn_baby" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:drawablePadding="3dp" android:drawableRight="@android:drawable/ic_menu_add" android:onClick="click2" android:text="小宝宝购买装备" android:textSize="14sp" /> </RelativeLayout></LinearLayout>
2)创建装备界面activity_shop.xml,来展示装备,其布局文件代码如下:
<?xml version="1.0" encoding="utf-8"?><RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/rl" android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="vertical" > <View android:layout_width="30dp" android:layout_height="30dp" android:background="@android:drawable/ic_menu_info_details" android:layout_centerVertical="true" android:layout_alignParentLeft="true" /> <TextView android:id="@+id/tv_name" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_marginLeft="60dp" android:text="商品名称"/> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:orientation="vertical"> <TextView android:id="@+id/tv_life" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="生命值"/> <TextView android:id="@+id/tv_attack" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="攻击力"/> <TextView android:id="@+id/tv_speed" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="13sp" android:text="速度"/> </LinearLayout></RelativeLayout>3.创建ItemInfo类package cn.itcast.domain;import java.io.Serializable;public class ItemInfo implements Serializable{ private String name; private int acctack; private int life; private int speed; public ItemInfo(String name, int acctack, int life, int speed) { this.name = name; this.acctack = acctack; this.life = life; this.speed = speed; } public String getName() { return name; } public void setName(String name) { this.name = name; } public int getAcctack() { return acctack; } public void setAcctack(int acctack) { this.acctack = acctack; } public int getLife() { return life; } public void setLife(int life) { this.life = life; } public int getSpeed() { return speed; } public void setSpeed(int speed) { this.speed = speed; } public String toString() { return " [name=" + name + ", acctack=" + acctack + ", life=" + life + ", speed=" + speed + "]"; }}4.创建ShopActivity,用来展示装备信息,当单击ShopActivity的装备时,会调回MainActivity,并将装备信息回传给MainActivity。代码如下:package cn.itcast.select;import android.app.Activity;import android.content.Intent;import android.os.Bundle;import android.view.View;import android.view.View.OnClickListener;import android.widget.TextView;import cn.itcast.domain.ItemInfo;public class ShopActivity extends Activity implements OnClickListener { private ItemInfo itemInfo; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_shop); itemInfo = new ItemInfo("金剑", 100, 20, 20); findViewById(R.id.rl).setOnClickListener(this); TextView mLifeTV = (TextView) findViewById(R.id.tv_life); TextView mNameTV = (TextView) findViewById(R.id.tv_name); TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed); TextView mAttackTV = (TextView) findViewById(R.id.tv_attack); mLifeTV.setText("生命值+" + itemInfo.getLife()); mNameTV.setText(itemInfo.getName() + ""); mSpeedTV.setText("敏捷度+" + itemInfo.getSpeed()); mAttackTV.setText("攻击力+" + itemInfo.getAcctack()); } @Override public void onClick(View v) { // TODO Auto-generated method stub switch (v.getId()) { case R.id.rl: Intent intent = new Intent(); intent.putExtra("equipment", itemInfo); setResult(1, intent); finish(); break; } }}5.界面交互代码:用于响应按钮的点击事件,并将返回的装备信息显示到指定的ListView控件中package cn.itcast.select;import java.util.ArrayList;import java.util.List;import android.app.Activity;import android.content.Intent;import android.os.Bundle;import android.view.View;import android.widget.ListView;import android.widget.ProgressBar;import android.widget.TextView;import android.widget.Toast;import cn.itcast.domain.ItemInfo;public class MainActivity extends Activity { private ProgressBar mProgressBar1; private ProgressBar mProgressBar2; private ProgressBar mProgressBar3; private TextView mLifeTV; private TextView mAttackTV; private TextView mSpeedTV; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mLifeTV = (TextView) findViewById(R.id.tv_life_progress); mAttackTV = (TextView) findViewById(R.id.tv_attack_progress); mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress); initProgress(); } private void initProgress() { mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1); mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2); mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3); mProgressBar1.setMax(1000); mProgressBar2.setMax(1000); mProgressBar3.setMax(1000); } public void click(View view) { Intent intent = new Intent(this, ShopActivity.class); startActivityForResult(intent, 1); } public void click2(View view) { Intent intent = new Intent(this, ShopActivity.class); startActivityForResult(intent, 1); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if (data != null) { if (resultCode == 1) { if (requestCode == 1) { ItemInfo info= (ItemInfo) data.getSerializableExtra("equipment"); updateProgress(info); } } } } private void updateProgress(ItemInfo info) { int progress1 = mProgressBar1.getProgress(); int progress2 = mProgressBar2.getProgress(); int progress3 = mProgressBar3.getProgress(); mProgressBar1.setProgress(progress1+info.getLife()); mProgressBar2.setProgress(progress2+info.getAcctack()); mProgressBar3.setProgress(progress3+info.getSpeed()); mLifeTV.setText(mProgressBar1.getProgress()+""); mAttackTV.setText(mProgressBar2.getProgress()+""); mSpeedTV.setText(mProgressBar3.getProgress()+""); }}6.清单文件的配置:<?xml version="1.0" encoding="utf-8"?><manifest xmlns:android="http://schemas.android.com/apk/res/android" package="cn.itcast.select" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="17" /> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name="cn.itcast.select.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="cn.itcast.select.ShopActivity" > </activity> </application></manifest>
1 0
- 购买装备
- 装备购买顺口溜
- bzoj 4004 装备购买
- 4004: [JLOI2015]装备购买
- BZOJ4004: [JLOI2015]装备购买
- 【JLOI2015】bzoj4004 装备购买
- bzoj4004 [JLOI2015]装备购买
- android购买装备
- Android:实现装备购买
- Andriod开发购买装备
- 购买装备 shu420
- [JLOI2015]装备购买 解题报告
- bzoj 4004: [JLOI2015]装备购买
- BZOJ 4004: [JLOI2015]装备购买
- BZOJ 4004: [JLOI2015]装备购买
- SHU 购买装备 贪心+二分
- 【BZOJ4004】【JLOI2015】装备购买 线性基
- 【bzoj4004】 JLOI2015装备购买 拟阵+线性基
- C++ Primer Plus学习笔记 第六章 cctype字符函数库 switch语句 continue和break语句 基本文件输入输出
- Python练手爬虫系列No.1 知乎福利收藏夹图片批量下载
- 南工ACM:过河问题
- 1004. 成绩排名 (20)
- 二分总结
- 购买装备
- 笔记51-55
- selinux的开启与关闭
- Java 垃圾回收机制概念梳理
- JS — 数组去重(4种方法)
- leetcode上Remove Duplicates from Sorted Array的C++解法
- 数据结构与算法 基本概念
- JavaScript中getter/setter的实现
- scikit-learn分类问题入门实例(1)