[转]在WPF中打开网页方法总结

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原文链接(http://www.cnblogs.com/oliverxgwang/articles/1954907.html)

第三种方法:基本思路是使用Process.Start(“iexplore.exe”, ” www.msn.com.cn”)打开一个IE的窗口,然后再使用SetParent将该新窗口并入WPF的主窗口中。代码如下(其他函数声明见附录):

代码     var process = Process.Start("iexplore.exe", " www.msn.com.cn");            process.WaitForInputIdle();              //让IE准备好            Thread.Sleep(3000);            var ieHandle = FindWindow("ieframe", null);            SetParent(ieHandle, this.Handle);            int style = GetWindowLong(ieHandle, GWL_STYLE);   SetWindowLong(ieHandle, GWL_STYLE, (style & ~WS_CAPTION));

具体的思路是:

Create a WindowsFormsHost and add it to a panel in your UI

Start the process (such as Notepad) using Process.Start

Call process.WaitForInputIdle

Use process.MainWindowHandle to get the window handle

Call SetWindowPos to set the process’s window to the coordinates and Z Order of the HwndHost window

Hook both the HwndHost and the process.MainWindowHandle to detect size changes and repeat step 5.

附录:

定义User32的定义,可以在http://www.pinvoke.net/index.aspx中找到

代码[DllImport("USER32.DLL")]        public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);        //Sets a window to be a child window of another window        [DllImport("USER32.DLL")]        public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent);        //Sets window attributes        [DllImport("USER32.DLL")]        public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);        //Gets window attributes        [DllImport("USER32.DLL")]        public static extern int GetWindowLong(IntPtr hWnd, int nIndex);        [DllImport("user32.dll", SetLastError = true)]        internal static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);        [DllImport("user32.dll")]        private static extern bool ShowWindow(IntPtr hWnd, WindowShowStyle nCmdShow);        [DllImport("user32.dll")]        private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);        /// <summary>Enumeration of the different ways of showing a window using        /// ShowWindow</summary>        private enum WindowShowStyle : uint        {            /// <summary>Hides the window and activates another window.</summary>            /// <remarks>See SW_HIDE</remarks>            Hide = 0,            /// <summary>Activates and displays a window. If the window is minimized            /// or maximized, the system restores it to its original size and            /// position. An application should specify this flag when displaying            /// the window for the first time.</summary>            /// <remarks>See SW_SHOWNORMAL</remarks>            ShowNormal = 1,            /// <summary>Activates the window and displays it as a minimized window.</summary>            /// <remarks>See SW_SHOWMINIMIZED</remarks>            ShowMinimized = 2,            /// <summary>Activates the window and displays it as a maximized window.</summary>            /// <remarks>See SW_SHOWMAXIMIZED</remarks>            ShowMaximized = 3,            /// <summary>Maximizes the specified window.</summary>            /// <remarks>See SW_MAXIMIZE</remarks>            Maximize = 3,            /// <summary>Displays a window in its most recent size and position.            /// This value is similar to "ShowNormal", except the window is not            /// actived.</summary>            /// <remarks>See SW_SHOWNOACTIVATE</remarks>            ShowNormalNoActivate = 4,            /// <summary>Activates the window and displays it in its current size            /// and position.</summary>            /// <remarks>See SW_SHOW</remarks>            Show = 5,            /// <summary>Minimizes the specified window and activates the next            /// top-level window in the Z order.</summary>            /// <remarks>See SW_MINIMIZE</remarks>            Minimize = 6,            /// <summary>Displays the window as a minimized window. This value is            /// similar to "ShowMinimized", except the window is not activated.</summary>            /// <remarks>See SW_SHOWMINNOACTIVE</remarks>            ShowMinNoActivate = 7,            /// <summary>Displays the window in its current size and position. This            /// value is similar to "Show", except the window is not activated.</summary>            /// <remarks>See SW_SHOWNA</remarks>            ShowNoActivate = 8,            /// <summary>Activates and displays the window. If the window is            /// minimized or maximized, the system restores it to its original size            /// and position. An application should specify this flag when restoring            /// a minimized window.</summary>            /// <remarks>See SW_RESTORE</remarks>            Restore = 9,            /// <summary>Sets the show state based on the SW_ value specified in the            /// STARTUPINFO structure passed to the CreateProcess function by the            /// program that started the application.</summary>            /// <remarks>See SW_SHOWDEFAULT</remarks>            ShowDefault = 10,            /// <summary>Windows 2000/XP: Minimizes a window, even if the thread            /// that owns the window is hung. This flag should only be used when            /// minimizing windows from a different thread.</summary>            /// <remarks>See SW_FORCEMINIMIZE</remarks>            ForceMinimized = 11        }        public const UInt32 WS_POPUP = 0x80000000;        //assorted constants needed        public static int GWL_STYLE = -16;        public static int WS_CHILD = 0x40000000; //child window        public static int WS_BORDER = 0x00800000; //window with border        public static int WS_DLGFRAME = 0x00400000; //window with double border but no title        public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar        public const UInt32 WS_THICKFRAME = 0x40000;        public const UInt32 WS_SIZEBOX = WS_THICKFRAME;        [StructLayout(LayoutKind.Sequential)]        public struct RECT        {            public int Left;            public int Top;            public int Right;            public int Bottom;        }        [DllImport("user32.dll")]        static extern bool GetClientRect(IntPtr hWnd, out RECT lpRect);
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