cocos2dx 3.6 对ios arm64的支持 missing 64-bit support. ios apps submitted to the App Store
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最近做ios64位的适配遇到点问题怎么找也找不到合适的答案,结果还是自己犯了点糊涂
报错如下
arm64: "cocos2d::GLProgram::use()", referenced from: GLESDebugDraw::DrawPolygon(b2Vec2 const*,
此处省略201个报错找了很多文章都是说
xcode版本是8.1
很容易找到处理方法是:
将 Architectures 修改成 armv7 arm64
然而2dx项目还有2dx自身的库, 还有lua的库 模拟器的库也需要设置的
将他们一并修改
那就可以了
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