使用SurfaceView加载多张大分辨率图片做帧动画,解决OOM问题

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项目需求:动态背景


需求很简单,只是用帧动画做一个动态的背景而已,但若是70多张图片都是1920*1080,一张485k的话,传统意义上的帧动画就很难实现了,往往加载10张就开始OOM。


一般来说,常用的实现动态背景的有效方式有三种:


①视频:果断粗暴,清晰度很有保证,但是在无限轮播重复的时候,总会有一瞬间的卡顿,这真的很让人郁闷。


②GIF动态图:直接用Glide加载就可以实现无限重复的动态背景,而且衔接没有丝毫停顿,但是有个问题,清晰度很难保证,有时候GIF太大,加载也会很缓慢。


③帧动画:清晰度非常高,但是等着OOM吧!


下面我们使用第四种方法,继承SurfaceView,实现加载多张大图片,完成真正意义上的帧动画。

图片资源接口:PictureInterface

package com.giousa.frameanimationtest;/** * Description: * Author:Giousa */public interface PictureInterface {    int[] srcId =            {R.drawable.a_00000, R.drawable.a_00001, R.drawable.a_00002, R.drawable.a_00003,                    R.drawable.a_00004, R.drawable.a_00005, R.drawable.a_00006,                    R.drawable.a_00007, R.drawable.a_00008, R.drawable.a_00009,                    R.drawable.a_00010, R.drawable.a_00011, R.drawable.a_00012, R.drawable.a_00013,                    R.drawable.a_00014, R.drawable.a_00015, R.drawable.a_00016,                    R.drawable.a_00017, R.drawable.a_00018, R.drawable.a_00019                    , R.drawable.a_00020, R.drawable.a_00021, R.drawable.a_00022, R.drawable.a_00023,                    R.drawable.a_00024, R.drawable.a_00025, R.drawable.a_00026,                    R.drawable.a_00027, R.drawable.a_00028, R.drawable.a_00029                    , R.drawable.a_00030, R.drawable.a_00031, R.drawable.a_00032, R.drawable.a_00033,                    R.drawable.a_00034, R.drawable.a_00035, R.drawable.a_00036,                    R.drawable.a_00037, R.drawable.a_00038, R.drawable.a_00039                    , R.drawable.a_00040, R.drawable.a_00041, R.drawable.a_00042, R.drawable.a_00043,                    R.drawable.a_00044, R.drawable.a_00045, R.drawable.a_00046,                    R.drawable.a_00047, R.drawable.a_00048, R.drawable.a_00049                    , R.drawable.a_00050, R.drawable.a_00051, R.drawable.a_00052, R.drawable.a_00053,                    R.drawable.a_00054, R.drawable.a_00055, R.drawable.a_00056,                    R.drawable.a_00057, R.drawable.a_00058, R.drawable.a_00059                    , R.drawable.a_00060, R.drawable.a_00061, R.drawable.a_00062, R.drawable.a_00063,                    R.drawable.a_00064, R.drawable.a_00065, R.drawable.a_00066,                    R.drawable.a_00067, R.drawable.a_00068, R.drawable.a_00069                    , R.drawable.a_00070, R.drawable.a_00071, R.drawable.a_00072, R.drawable.a_00073,                    R.drawable.a_00074, R.drawable.a_00075            };}

继承SurfaceView的类FrameAnimation:

package com.giousa.frameanimationtest;import android.content.Context;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Rect;import android.os.Handler;import android.util.AttributeSet;import android.util.Log;import android.view.KeyEvent;import android.view.SurfaceHolder;import android.view.SurfaceView;import java.util.ArrayList;/** * Description: * Author:Giousa * Date:2016/11/4 * Email:65489469@qq.com */public class FrameAnimation extends SurfaceView implements SurfaceHolder.Callback, Runnable {    private SurfaceHolder mSurfaceHolder;    private boolean mIsThreadRunning = true; // 线程运行开关    public static boolean mIsDestroy = false;// 是否已经销毁    private int[] mBitmapResourceIds;// 用于播放动画的图片资源id数组    private ArrayList<String> mBitmapResourcePaths;// 用于播放动画的图片资源path数组    private int totalCount;//资源总数    private Canvas mCanvas;    private Bitmap mBitmap;// 显示的图片    private int mCurrentIndext;// 当前动画播放的位置    private int mGapTime = 150;// 每帧动画持续存在的时间    private boolean mIsRepeat = false;    private OnFrameFinishedListener mOnFrameFinishedListener;// 动画监听事件    public FrameAnimation(Context context) {        this(context, null);        initView();    }    public FrameAnimation(Context context, AttributeSet attrs, int defStyle) {        super(context, attrs, defStyle);        initView();    }    public FrameAnimation(Context context, AttributeSet attrs) {        this(context, attrs, 0);        initView();    }    private void initView() {        mSurfaceHolder = this.getHolder();        mSurfaceHolder.addCallback(this);        // 白色背景        setZOrderOnTop(true);        setZOrderMediaOverlay(true);    }    @Override    public void surfaceCreated(SurfaceHolder holder) {    }    @Override    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {    }    @Override    public void surfaceDestroyed(SurfaceHolder holder) {        // 当surfaceView销毁时, 停止线程的运行. 避免surfaceView销毁了线程还在运行而报错.//        mIsThreadRunning = false;//        try {//            Thread.sleep(mGapTime);//        } catch (InterruptedException e) {//            e.printStackTrace();//        }////        mIsDestroy = true;    }    /**     * 制图方法     */    private void drawView() {        // 无资源文件退出        if (mBitmapResourceIds == null && mBitmapResourcePaths == null) {            Log.e("frameview", "the bitmapsrcIDs is null");            mIsThreadRunning = false;            return;        }        // 锁定画布        if(mSurfaceHolder != null){            mCanvas = mSurfaceHolder.lockCanvas();        }        try {            if (mSurfaceHolder != null && mCanvas != null) {                mCanvas.drawColor(Color.WHITE);                if (mBitmapResourceIds != null && mBitmapResourceIds.length > 0)                    mBitmap = BitmapFactory.decodeResource(getResources(), mBitmapResourceIds[mCurrentIndext]);                else if (mBitmapResourcePaths != null && mBitmapResourcePaths.size() > 0) {                    mBitmap = BitmapFactory.decodeFile(mBitmapResourcePaths.get(mCurrentIndext));                }                Paint paint = new Paint();                paint.setAntiAlias(true);                paint.setStyle(Paint.Style.STROKE);                Rect mSrcRect, mDestRect;                mSrcRect = new Rect(0, 0, mBitmap.getWidth(), mBitmap.getHeight());                mDestRect = new Rect(0, 0, getWidth(), getHeight());                mCanvas.drawBitmap(mBitmap, mSrcRect, mDestRect, paint);                // 播放到最后一张图片                if (mCurrentIndext == totalCount - 1) {                    //TODO 设置重复播放                    //播放到最后一张,当前index置零                    mCurrentIndext = 0;                }            }        } catch (Exception e) {            e.printStackTrace();        } finally {            mCurrentIndext++;            if(mCurrentIndext >= totalCount){                mCurrentIndext = 0;            }            if (mCanvas != null) {                // 将画布解锁并显示在屏幕上                if(mSurfaceHolder!=null){                    mSurfaceHolder.unlockCanvasAndPost(mCanvas);                }            }            if (mBitmap != null) {                // 收回图片                mBitmap.recycle();            }        }    }    @Override    public void run() {        if (mOnFrameFinishedListener != null) {            mOnFrameFinishedListener.onStart();        }        // 每隔150ms刷新屏幕        while (mIsThreadRunning) {            drawView();            try {                Thread.sleep(mGapTime);            } catch (Exception e) {                e.printStackTrace();            }        }        if (mOnFrameFinishedListener != null) {            mOnFrameFinishedListener.onStop();        }    }    /**     * 开始动画     */    public void start() {        if (!mIsDestroy) {            mCurrentIndext = 0;            mIsThreadRunning = true;            new Thread(this).start();        } else {            // 如果SurfaceHolder已经销毁抛出该异常            try {                throw new Exception("IllegalArgumentException:Are you sure the SurfaceHolder is not destroyed");            } catch (Exception e) {                e.printStackTrace();            }        }    }    /**     * 设置动画播放素材的id     *     * @param bitmapResourceIds 图片资源id     */    public void setBitmapResoursID(int[] bitmapResourceIds) {        this.mBitmapResourceIds = bitmapResourceIds;        totalCount = bitmapResourceIds.length;    }    /**     * 设置动画播放素材的路径     *     * @param bitmapResourcePaths     */    public void setmBitmapResourcePath(ArrayList bitmapResourcePaths) {        this.mBitmapResourcePaths = bitmapResourcePaths;        totalCount = bitmapResourcePaths.size();    }    /**     * 设置每帧时间     */    public void setGapTime(int gapTime) {        this.mGapTime = gapTime;    }    /**     * 结束动画     */    public void stop() {        mIsThreadRunning = false;    }    /**     * 继续动画     */    public void reStart() {        mIsThreadRunning = false;    }    /**     * 设置动画监听器     */    public void setOnFrameFinisedListener(OnFrameFinishedListener onFrameFinishedListener) {        this.mOnFrameFinishedListener = onFrameFinishedListener;    }    /**     * 动画监听器     *     * @author qike     */    public interface OnFrameFinishedListener {        /**         * 动画开始         */        void onStart();        /**         * 动画结束         */        void onStop();    }    /**     * 当用户点击返回按钮时,停止线程,反转内存溢出     */    @Override    public boolean onKeyDown(int keyCode, KeyEvent event) {        // 当按返回键时,将线程停止,避免surfaceView销毁了,而线程还在运行而报错        if (keyCode == KeyEvent.KEYCODE_BACK) {            mIsThreadRunning = false;        }        return super.onKeyDown(keyCode, event);    }}

主界面:MainActivity

package com.giousa.frameanimationtest;import android.content.Intent;import android.os.Bundle;import android.support.v7.app.AppCompatActivity;import android.util.Log;import android.view.View;import android.widget.Button;public class MainActivity extends AppCompatActivity implements PictureInterface{    private final String TAG = MainActivity.class.getSimpleName();    private FrameAnimation mFrameAnimation;    private Button mSecond;    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        initView();        initData();    }    private void initView() {        mFrameAnimation = (FrameAnimation) findViewById(R.id.frame_animation);        mSecond = (Button) findViewById(R.id.btn_second);        mSecond.setOnClickListener(new View.OnClickListener() {            @Override            public void onClick(View v) {                Intent intent = new Intent(MainActivity.this,SecondActivity.class);                startActivity(intent);            }        });    }    private void initData() {        initAnimation();    }    private void initAnimation() {        //设置资源文件        mFrameAnimation.setBitmapResoursID(srcId);        //设置监听事件        mFrameAnimation.setOnFrameFinisedListener(new FrameAnimation.OnFrameFinishedListener() {            @Override            public void onStop() {                Log.e(TAG, "stop");            }            @Override            public void onStart() {                Log.e(TAG, "start");                Log.e(TAG, Runtime.getRuntime().totalMemory() / 1024 + "k");            }        });        //设置单张图片展示时长        mFrameAnimation.setGapTime(150);        mFrameAnimation.start();    }}

主布局:

<?xml version="1.0" encoding="utf-8"?><RelativeLayout    xmlns:android="http://schemas.android.com/apk/res/android"    xmlns:tools="http://schemas.android.com/tools"    android:id="@+id/activity_main"    android:layout_width="match_parent"    android:layout_height="match_parent"    tools:context="com.giousa.frameanimationtest.MainActivity">    <com.giousa.frameanimationtest.FrameAnimation        android:id="@+id/frame_animation"        android:layout_width="match_parent"        android:layout_height="match_parent"/>    <Button        android:gravity="center"        android:textSize="25sp"        android:layout_width="match_parent"        android:layout_height="wrap_content"        android:text="跳转到第二界面"        android:layout_alignParentBottom="true"        android:layout_alignParentLeft="true"        android:layout_alignParentStart="true"        android:layout_marginBottom="88dp"        android:id="@+id/btn_second"/></RelativeLayout>


~~~~~~~~~Demo资源下载~~~~~~~~~



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